2D Shooter Bullet and Weapon System for Unity 3.0.0
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WeaponIconsUnityGui Class Reference
Inheritance diagram for WeaponIconsUnityGui:

Public Member Functions

void UpdateWeaponsUI ()

Public Attributes

WeaponSystem playerWeaponSystemRef
RectTransform weaponListPanel
float pixelPerUnit = 100f
GameObject uiSelectionReticlePrefab
Text weaponNameText
Text ammoRemainingText
Text magazinesRemainingText
Text currentMagazineText
Image selectedWeaponIcon
RectTransform selectionWeaponPanel
GameObject reticleGo

Static Public Attributes

const string WeaponIconGameObjectNameTemplate = "WeaponConfiguration_"
static WeaponIconsUnityGui instance

Member Function Documentation

◆ UpdateWeaponsUI()

void WeaponIconsUnityGui.UpdateWeaponsUI ( )

Member Data Documentation

◆ ammoRemainingText

Text WeaponIconsUnityGui.ammoRemainingText

◆ currentMagazineText

Text WeaponIconsUnityGui.currentMagazineText

◆ instance

WeaponIconsUnityGui WeaponIconsUnityGui.instance
static

◆ magazinesRemainingText

Text WeaponIconsUnityGui.magazinesRemainingText

◆ pixelPerUnit

float WeaponIconsUnityGui.pixelPerUnit = 100f

◆ playerWeaponSystemRef

WeaponSystem WeaponIconsUnityGui.playerWeaponSystemRef

◆ reticleGo

GameObject WeaponIconsUnityGui.reticleGo

◆ selectedWeaponIcon

Image WeaponIconsUnityGui.selectedWeaponIcon

◆ selectionWeaponPanel

RectTransform WeaponIconsUnityGui.selectionWeaponPanel

◆ uiSelectionReticlePrefab

GameObject WeaponIconsUnityGui.uiSelectionReticlePrefab

◆ WeaponIconGameObjectNameTemplate

const string WeaponIconsUnityGui.WeaponIconGameObjectNameTemplate = "WeaponConfiguration_"
static

◆ weaponListPanel

RectTransform WeaponIconsUnityGui.weaponListPanel

◆ weaponNameText

Text WeaponIconsUnityGui.weaponNameText

The documentation for this class was generated from the following file: