2D Shooter Bullet and Weapon System for Unity 3.0.0
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BulletMovementSystem Struct Reference

DOTS system that moves all active bullets. More...

Inheritance diagram for BulletMovementSystem:

Public Member Functions

void OnUpdate (ref SystemState state)

Detailed Description

DOTS system that moves all active bullets.

Runs with Burst for maximum performance.

Member Function Documentation

◆ OnUpdate()

void BulletMovementSystem.OnUpdate ( ref SystemState state)

The documentation for this struct was generated from the following file: