This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way.
More...
This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way.
◆ isFinished()
bool DoxyThreadSafeOutput.isFinished |
( |
| ) |
|
◆ isStarted()
bool DoxyThreadSafeOutput.isStarted |
( |
| ) |
|
◆ ReadFullLog()
List<string> DoxyThreadSafeOutput.ReadFullLog |
( |
| ) |
|
◆ ReadLine()
string DoxyThreadSafeOutput.ReadLine |
( |
| ) |
|
◆ SetFinished()
void DoxyThreadSafeOutput.SetFinished |
( |
| ) |
|
◆ SetStarted()
void DoxyThreadSafeOutput.SetStarted |
( |
| ) |
|
◆ WriteFullLog()
void DoxyThreadSafeOutput.WriteFullLog |
( |
List< string > |
newLog | ) |
|
◆ WriteLine()
void DoxyThreadSafeOutput.WriteLine |
( |
string |
newOutput | ) |
|
The documentation for this class was generated from the following file: