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2DShooterWeaponSystem
1.9.0
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Very basic, example player movement script for demo scenes. More...
Public Types | |
enum | PlayerMovementType { PlayerMovementType.Normal, PlayerMovementType.FreeAim } |
Public Attributes | |
PlayerMovementType | playerMovementType |
Sets the player movement type - either normal top down horizontal or vertical (good for shmups), or to FreeAim, which allows for free aiming type top down shooter style controls. More... | |
Light | FlashLight |
Reference to a light object used as an example flash light in some demo scenes for the player. More... | |
bool | IsMoving |
Flag if the player is moving or not. More... | |
float | freeAimMovementSpeed = 2f |
Movement speed in free aim mode More... | |
Very basic, example player movement script for demo scenes.
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strong |
Light PlayerMovement.FlashLight |
Reference to a light object used as an example flash light in some demo scenes for the player.
float PlayerMovement.freeAimMovementSpeed = 2f |
Movement speed in free aim mode
bool PlayerMovement.IsMoving |
Flag if the player is moving or not.
PlayerMovementType PlayerMovement.playerMovementType |
Sets the player movement type - either normal top down horizontal or vertical (good for shmups), or to FreeAim, which allows for free aiming type top down shooter style controls.